Empire Of Rust 140 – Lift Hard With A Vengeance

The crew is hot on the trail of the rogue mercenary Axer, and their search leads them straight to The Fighting Gladiator — a Decepticon dive where the lights flicker, the energon is greasy, and the grudges run deep. But instead of finding their quarry, they find IronLift — Harmonium’s own military envoy — halfway through a pitcher and itching for a scrap. As tensions boil over in the darkest corners of Iacon, alliances are tested, fists fly, and secrets bubble to the surface. Will the crew get closer to Axer, or just end up on the barroom floor? We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading

Empire Of Rust 139 – Steve Bus-cemi’s Guide To Little Iacon

The team takes a breather, but that doesn’t mean things slow down! Magnum and Spindrift journey to the outskirts of the city to visit Little Iacon, a vibrant and fiercely independent Mini-Con commune with its own culture, quirks, and secrets. Meanwhile, Carapace and Sweet Spot check in with the local tech scene for some long-overdue upgrades—because a little armor never hurts when your past keeps chasing you. Special guest Steve Bus-cemi drops by to lend a voice to one of Iacon’s more… memorable residents. It’s downtime with attitude, philosophy, and probably a few laser bolts! We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading

Empire Of Rust 138 – Gears And Loathing In Lost Iacon

After forging a fragile alliance with the Harmonium, Carapace, Sweet Spot, Magnum, and Spindrift return to Cybertron—accompanied by four new ambassadors eager to witness the beating spark of their galactic neighbor. But even amidst the bustle of Iacon, the team finds no rest. As upgrades are made and gear is purchased, an unexpected piece of news sends ripples through the group. An old ally… is gone. Downtime turns to reflection, and the shadows of the past begin to stir. We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading

Empire Of Rust 137 – The Great Machine Gets An Upgrade

With the Quartet gathered and Prime Arbiter Cortex ready to speak, Carapace, Sweet Spot, Magnum, and Spindrift stand before the leadership of the Harmonium to receive their long-awaited recognition. A stirring speech from Cortex signals a historic shift—Harmonium will seek alliance with Cybertron. But as rewards are given and honors bestowed, one voice among the Quartet remains conspicuously silent… We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading

Empire Of Rust 136 – Seraphim Shrugged

The tide is turning on the Harmonium! With Prime Arbiter Cortex convinced to join forces with Cybertron, the future of the alliance looks bright—but there’s still one last obstacle in the way. Seraphim 7, the enigmatic and calculating member of the Quartet, remains unconvinced, and it’ll take every ounce of diplomacy, strategy, and maybe a little luck for Carapace, Sweet Spot, Magnum, and Spindrift to bring them to the table. Will our heroes be able to seal the deal, or will Seraphim 7 be the wrench in the gears of interplanetary unity? Tune in and find out! We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading

Empire Of Rust 135 – Dude, Where’s My Diplomacy?

Diplomacy continues as Sweet Spot, Carapace, and Magnum each take their turn to sway the most powerful bot on Harmonium—Prime Arbiter Cortex. With the fate of an alliance between Cybertron and Harmonium hanging in the balance, every word matters, every argument carries weight, and every hesitation could mean disaster. Can our heroes convince Cortex and the rest of the elite that Cybertron is the ally they need? Or will old prejudices and political inertia keep Harmonium locked in its rigid ways? The stakes are high, the pressure is on, and the clock is ticking—this is diplomacy at full throttle! Tune in for tense negotiations, bold speeches, and just maybe, the turning point in Cybertron’s future! We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing… Continue reading

Empire Of Rust 134 – Four Lords And A Monocracy

The diplomatic dance continues as Carapace, Sweet Spot, Magnum, and Spindrift push forward in their negotiations with The Quartet, the rulers of the Harmonium. Convincing a single leader is one thing, but swaying an entire council—especially one deeply entrenched in their own caste-driven ideology—is a challenge unlike any other. With Cybertron’s future on the line, the team must navigate the shifting tides of politics, power, and hidden agendas. Can they present a compelling case for an alliance, or will the Harmonium’s elite see Cybertron as more trouble than it’s worth? And just how deep do the fractures within the Quartet run? Tensions rise, alliances are tested, and the fate of two worlds hangs in the balance in this high-stakes episode of Empire of Rust! We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our… Continue reading

Empire Of Rust 133 – High Society, Low Standing – Part 2

Sweet Spot, Magnum, and Spindrift arrive in the heart of the Harmonium capital, but the gleaming skyline hides a darker truth. As they explore the district, they witness firsthand how Micromasters are treated as little more than second-class citizens, trapped at the bottom of the planet’s rigid caste system. But there’s no time to dwell on injustices—not yet. The diplomatic function awaits, and the team must be on their best behavior. As they navigate the political currents of Harmonium’s elite, they finally come face-to-face with The Quartet, the enigmatic rulers who hold the planet’s fate in their hands. What secrets are hidden beneath their polished exteriors? And will the team’s first impressions earn them allies… or adversaries? Tune in for intrigue, high society, and the clash of ideals in this politically charged episode of Empire of Rust! We want to hear your feedback! Post a comment here or email feedback… Continue reading

Empire Of Rust 133 – High Society, Low Standing – Part 1

Sweet Spot, Magnum, and Spindrift arrive in the heart of the Harmonium capital, but the gleaming skyline hides a darker truth. As they explore the district, they witness firsthand how Micromasters are treated as little more than second-class citizens, trapped at the bottom of the planet’s rigid caste system. But there’s no time to dwell on injustices—not yet. The diplomatic function awaits, and the team must be on their best behavior. As they navigate the political currents of Harmonium’s elite, they finally come face-to-face with The Quartet, the enigmatic rulers who hold the planet’s fate in their hands. What secrets are hidden beneath their polished exteriors? And will the team’s first impressions earn them allies… or adversaries? Tune in for intrigue, high society, and the clash of ideals in this politically charged episode of Empire of Rust! We want to hear your feedback! Post a comment here or email feedback… Continue reading

Empire Of Rust 132 – 20,000 Leagues Under The Track

The battle rages to its climactic finish as Carapace, Sweet Spot, Magnum, and Spindrift throw everything they’ve got at the giant Mechanoworm! But even with the beast on its last legs—er, coils—it won’t go down without a fight. With battered armor, drained energon, and systems pushed to their limits, the team must pull off one final, desperate maneuver to take the monster down for good. We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to rust@transmissionspodcast.com! Want some TransMissions swag? Check out our online shop, powered by Dashery! Like what we’re doing and want to help make our podcast even better? If you already support us, thank you! Continue reading